Hey guys! Just a quick post about what I'm up to at DevLearn this year.
As always, I'll be live tweeting the event. I haven't solidified my concurrent session schedule just yet, but I'll definitely be at all the keynotes. There are also two sessions I can guarantee I'll be at... pretty much because I'm actually one of the session speakers for them.
Wednesday, Sep 30th - 3:00-4:00pm
The past, present, and future of games and learning
Hear a panel of really clever people (and somehow me as well) talk about how games and learning come together. Chances are I will find some way to bring up that bizarre pigeon dating simulation game I've been obsessed with. You've been warned! ;)
Thursday, October 1st - 1:15-2:15pm
What? I don't have to be an art wiz to create my own design assets?
Yes, it's another of my series of conference talks that make it very clear I used to be an art teacher! Seriously, though, I really do believe that everyone (even those of you who can't draw stick people) can learn to create images, photos, and/or fonts yourself with the help of a few cheap tool and a couple of nifty tips that we'll discuss in this session. Also, this session *may* have some hideous examples of crummy designs I myself made when I was much younger and a lot less skilled. Come for the design tips! Stay for my horrible first website about the repulsiveness of Tiger Tail ice cream!
For those of you at DevLearn, looking forward to seeing you tomorrow! For those of you not here, hope to see you on the backchannel!